Experimental Soundscapes

Purgatory

Purgatory

This soundscape was developed as part of my final project, focusing on how sound can shape the experience of Purgatory within a game environment. The visuals are taken from Elden Ring, with all rights belonging to FromSoftware

Heaven

Heaven

This piece forms part of my final project investigating how sound design can create distinct environments such as Heaven, Hell, and Purgatory within a video game context. Visual material is taken from Elden Ring, with rights belonging

Hell

Hell

This soundscape was created as part of my final project exploring how sound can define extreme environments within a game space. The visuals are taken from Elden Ring, with all rights belonging to FromSoftware and Bandai Namco